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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Sun Sep 14, 2003
6:27 pm Post subject:
Map Making Mania Melee |
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How's that for a cheesy
title? Huh? How's that?? Ahem... Well I'm think I'm going to
do this. Dugtrio17, Schabbs (Brian Lowe) and I are going to be
the judges.
Here are the rules:
1) Maps
ONLY! No graphic, sounds, or coding changes. 2) 3 Maps.
Enough for a beginning, a middle, and an end. 3) 1 Month.
Enough time for 3 maps. If enough people want more time than I
will increase the time. 4) Anything goes. Make them fun.
I'm bored. 5) Minimum of two contestants. I can't have a
contest unless two people compete. 6) You
can use either Wolf3D Shareware or Full Version. No spear
maps.
And... for some reassurance... If
anybody wants to be a judge just let me know.
Any
questions?
LIST OF JUDGES: Dugtrio17 Brian
Lowe Zach Higgins
LIST OF (confirmed)
PARTICIPANTS: Thejosh Sockdude Martin Joe
Adhesive_Boy Parafriction Reivax44 Ross
Arielus David O'rafferty HaydZ Bernt Hansen
The J.R.
EDIT: Minor corrections EDIT2:
Forgot to mention rule #1. EDIT3: Added a few things.
Added thejosh to list of participants. EDIT4: Added
Sockdude to participants. Other changes. EDIT5: Added
Martin and Joe. EDIT6: Added Adhesive_Boy. EDIT7:
Added Reivax44 EDIT7: Added
Parafriction _________________ Hey, all wars have gotten
progressively more pointless over the
years...
Last edited
by Zach Attack on Sat Oct 18, 2003 10:59 pm; edited 12 times
in total | |
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thejosh Registered User

Joined: 26 Apr
2003 Posts: 73 Location: Michigan
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Posted: Sun Sep 14, 2003
7:16 pm Post subject:
Re: Map Making Mania Melee |
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I'm in
Are these going in any collection or
download? I'd like to see others results too  _________________ - thejosh Visit Trench Warfare in the
ModDB | |
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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Sun Sep 14, 2003
11:58 pm Post
subject: Re: Map Making Mania Melee |
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Hey! Great idea, never
thought of that... would be a fun compilation huh? People
would be striving to make the best and if a LOT of people
compete than we could pick the cream of the cream of the crop.
So... are you in like you're going to
compete or do you want to be a
judge? _________________ Hey, all wars have gotten
progressively more pointless over the
years... | |
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thejosh Registered User

Joined: 26 Apr
2003 Posts: 73 Location: Michigan
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Posted: Mon Sep 15, 2003
8:43 am Post subject:
Re: Map Making Mania Melee |
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I'd like to compete. It'll
be nice to see what I can come up with using wolf's default
supplies  _________________ - thejosh Visit Trench Warfare in the
ModDB | |
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Schabbs Registered User

Joined: 12 Mar
2003 Posts: 40 Location: London, England
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Posted: Mon Sep 15, 2003
8:51 am Post subject:
Re: Map Making Mania Melee |
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Yes, a good idea Zach (and
Dugtrio 17). Is the full 60 level version of Wolf 3D going to
be used, or the shareware ?
I'd be happy to be one of
the judges if it's
ok. _________________ Brian. | |
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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Mon Sep 15, 2003
9:42 pm Post subject:
Re: Map Making Mania Melee |
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@thejosh: Got it.
@Schabbs: Good question. The full version will be
used. It has many more textures and sprites so it'll create
more variety. Actually... the full version won't be used
exclusively. Meaning, you can use the Shareware
version if that's all you have to work with. It'll be even
more amazing if you (whoever) can dazzle us with a good
shareware map.
And of course it's ok for you to be a
judge.  _________________ Hey, all wars have gotten
progressively more pointless over the
years... | |
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Joe Registered User

Joined: 15 Sep
2003 Posts: 20 Location: South Carolina
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Posted: Tue Sep 16, 2003
12:15 am Post
subject: Joining in? |
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I was just wondering if
you'd allow me to participate in this
event.. _________________ On the day when the wagons
come, I'll just pray that you'll let me out. | |
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Martin Registered User

Joined: 13 Mar
2003 Posts: 296 Location: Dunno
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Posted: Tue Sep 16, 2003
4:24 pm Post subject:
Re: Map Making Mania Melee |
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I'm in.. anyway.. Zach...
I'm not attacking you or something but... umm.... what about
Kreml?  _________________ + (= I'm teh biRd. =)
+ | |
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Adhesive_Boy Registered User

Joined: 12 Mar
2003 Posts: 36 Location: Ohio
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Posted: Thu Sep 18, 2003
7:35 pm Post subject:
Re: Map Making Mania Melee |
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Awesome. 3 maps in a month
should give enough time to people while decreasing the
possibility of a "fluke" level, or whatever you want to call
it.
You will probably need to set a date for a
concrete deadline, though. Oct 14th, I assume, will be the day
everything is due...right? Also, is there any specification
for which levels they need to be? Just the first 3 of any
episode, right? _________________ sig. | |
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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Thu Sep 18, 2003
11:24 pm Post
subject: Re: Map Making Mania Melee |
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Sorry for taking so long to
reply guys our internet is down because of some phone bill
problems but we should be up soon. I'm at my friends house
now.
@Joe. Yep. You're in.
@Martin. Don't worry. And I got it.
You're in.
@Adhesive_Boy: Yea that was kind of the
idea. Short and sweet. I think that's better than 10 levels in
one month lol.
And no the contest hasn't started yet.
I think I'll officially start it October 1st. You might find
that strange because people who start competing early would
get a head start but the time limit isn't meant to make people
hurry, it's meant to keep it from going on forever. So if
someone submits their level on October 31st, it'll still be
good. Judging will probably last a few days. I don't know yet.
It will definitely start on November 1st. I'll discuss it with
the other judges.
So... are you
in? _________________ Hey, all wars have gotten
progressively more pointless over the
years... | |
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Adhesive_Boy Registered User

Joined: 12 Mar
2003 Posts: 36 Location: Ohio
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Posted: Fri Sep 19, 2003
2:11 am Post subject:
Re: Map Making Mania Melee |
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| yeah, I'm in. | |
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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Sat Sep 20, 2003
12:22 am Post
subject: Re: Map Making Mania Melee |
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Ok and sorry I forgot to
answer one of your questions. Yes it can be any of the first 3
levels of any episode. _________________ Hey, all wars have gotten
progressively more pointless over the
years... | |
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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Sat Sep 20, 2003
12:33 am Post
subject: Re: Map Making Mania Melee |
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I have one question for
each of the participants and judges:
For all purposes,
what do you want to be called?
If I get no answer it
will be as it is in the list above (initial
post). _________________ Hey, all wars have gotten
progressively more pointless over the
years... | |
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Martin Registered User

Joined: 13 Mar
2003 Posts: 296 Location: Dunno
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Posted: Sat Sep 20, 2003
1:53 pm Post subject:
Re: Map Making Mania Melee |
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Thanks Zach. Could you send
me up what you've done for our game? It's the time (the snow
textures).. and don't forget 'bout weapons!  _________________ + (= I'm teh biRd. =)
+ | |
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« Parafriction » Registered User
Joined: 12 Mar
2003 Posts: 134
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Posted: Sat Sep 20, 2003
3:24 pm Post subject:
Re: Map Making Mania Melee |
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w00t! count this l33t m0f0
in too
Name:
Parafriction _________________ ==
Account out of Use == | |
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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Sat Sep 20, 2003
3:51 pm Post subject:
Re: Map Making Mania Melee |
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Lol, got it.  _________________ Hey, all wars have gotten
progressively more pointless over the
years... | |
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Reivax44 Registered User

Joined: 26 Apr
2003 Posts: 179 Location: Castle Wolfenstein
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Posted: Mon Sep 22, 2003
5:05 am Post subject:
Re: Map Making Mania Melee |
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Count me in...
p.s.
Great idea Zach!
 _________________ Knock, Knock. Neo... the
Matrix has you... | |
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Zach Attack Registered User

Joined: 12 Mar
2003 Posts: 328 Location: Glass Onion
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Posted: Wed Sep 24, 2003
1:17 pm Post subject:
Re: Map Making Mania Melee |
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Ok you're in. Also a homey
named Ross has been added. Annnnnnnnnd Arielus contacted me
recently and suggested some stuff.
First he suggested
that we put the levels in a compilation which will happen
(unless someone doesn't want their levels included... if so
contact me.)
Secondly which may be tough to implement.
He suggested that, to make the compilation run smoothly as a
six episode game (which is a beautiful idea), that we have the
mappers choose to either create a set of opening levels (you
escape, you enter, you airdrop... you know, a level that would
be the first level of an episode.), a set of regular levels
(levels that would be in between and have no finishing bosses
(you could have ones like Hans and Gretel [hahahahaha] but no
Hitler, Otto, etc.), or a set of finishing levels... which are
basically boss levels or levels that end the episode.
Now there are only two reasons that I wouldn't want to
do this: 1) Some of you may be too far into your levels (but
it's only 3). and 2) Too restrictive (but it's really not).
Now you guys are gonna have to tell me what you want
and be quick about it because this needs to be decided quick
before it gets off the ground. _________________ Hey, all wars have gotten
progressively more pointless over the
years... | |
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Chris Registered User

Joined: 12 Mar
2003 Posts: 192 Location: Canada
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Posted: Wed Sep 24, 2003
5:37 pm Post subject:
how I feel tomorrow is somewhat not based on
today... |
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I might join, it's hard to
say (I suck at predicting the future, but it's something I'm
sometimes really
interested in; so who knows...). How's that for reassurance?
Gotta like the idea of having an opening,
middle and closing level. Some people think that an opening
level should start your adventure and a closing level should
conclude it; that's pretty funny. A 6-episode compiliation
might be cool, I think it all depends on what is submitted and
who organizes the conflicts / loose-ends. Making collections
flow nicely is something I always like to consider, and
something I know Jack is certainly good at.
Another
thing I've been having a craving for lately is to make a
really advanced level generator (perhaps internally in the exe
so you won't be able to see the levels before you play).
Something that can make a level that will always surprise you,
and can also adapt to people's personal level styles. Select
the quality of a B.J. Rowan / Gary Ragland level but with some
Temporary Insanity style twists - for example.
Just
out of curiosity, can the players also be judges? I think it
would cool to see what everyone thought of each other's
levels, especially the ones making the levels. Maybe we can
make our own 'sub-judges cult' that don't really count for
points, or something... haha.  | |
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Arielus Registered User

Joined: 13 Mar
2003 Posts: 54 Location: Buenos Aires, Argentina
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Posted: Mon Sep 29, 2003
2:08 pm Post subject:
Re: Map Making Mania Melee |
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No matter what decision is
made as regards the suggestions I've made, consider my name on
the participants list.
Ariel. _________________ It's him... The
anomaly... Do we proceed?... Yes... He's still... Only
human. | |
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